DevalVR support

 

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 Post subject: Problem with 0.8.0.8
PostPosted: Fri Dec 10, 2010 10:44 pm 
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Joined: Tue May 22, 2007 1:00 pm
Posts: 8
Hello!
On a notebook with Geforce Go 5600, I had never problem with the version 0.7.9.20.
With the version 0.8.0.8, the loading go to 95/97%...and after, I have a half image (direct X). With Open Gl and Deval software it's OK.

So, I copied again my old dll 0.7.9.20 and it's OK.

Have you some explanations ?

Thanks in advance.

Note : no new driver for the laptop HP.


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 Post subject: Re: Problem with 0.8.0.8
PostPosted: Fri Dec 10, 2010 10:48 pm 
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I only was walking somewhere...
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Joined: Tue Aug 09, 2005 1:55 am
Posts: 2009
Hi Fanfan,

What file do you load? a script? a mov?


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 Post subject: Re: Problem with 0.8.0.8
PostPosted: Fri Dec 10, 2010 10:50 pm 
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Joined: Tue May 22, 2007 1:00 pm
Posts: 8
Only a panoramic image .jpg.


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 Post subject: Re: Problem with 0.8.0.8
PostPosted: Fri Dec 10, 2010 10:53 pm 
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I only was walking somewhere...
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Joined: Tue Aug 09, 2005 1:55 am
Posts: 2009
The problem appears with all Jpeg images or only one?

If the problem is only with one image, and it's not very big, can you send me it to test? programacion@devalvr.com


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 Post subject: Re: Problem with 0.8.0.8
PostPosted: Fri Dec 10, 2010 10:58 pm 
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Joined: Tue May 22, 2007 1:00 pm
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With all my .jpg images.
Please look at the private message sent with the link to the page.

On another PC (W7 64bits and Geforce GTS 250), the last version works fine.


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 Post subject: Re: Problem with 0.8.0.8
PostPosted: Fri Dec 10, 2010 11:02 pm 
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Joined: Tue May 22, 2007 1:00 pm
Posts: 8
And I just sent you (email) one of panoramic image.


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 Post subject: Re: Problem with 0.8.0.8
PostPosted: Sat Dec 11, 2010 8:23 am 
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Joined: Tue May 22, 2007 1:00 pm
Posts: 8
Screen capture with DevalVR engine

Image


Screen capture with DevalVR Direct X

Image

I suppose the problem begins with 0.8.0.0...I'm effraid this is possible also with other notebook or videocards.
To the 0.7.9.20, all was OK and perhaps some changes in the new version...no ?


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